    enum CrystalWatersSubGameData
    {
		SGDIDX_CURRENT_MULTIPLIER = SGDIDX_END_BASE_SUB_GAME_DATA_RESERVED_RANGE
    };

    enum ClassConstants
    {
        // Game Modes
        MODE_NORMAL = 0,
		MODE_FREE_SPIN = 1,
		NUM_GAME_MODES,

        // Notes
		NOTE_SUBSTITUTION = 0,
		NOTE_FREEGAME_SUBSTITUTION = 1,
		NOTE_2X_DOLPHIN = 2,
		NOTE_2X_BONUS_FISH = 3,
		NOTE_4X_BONUS_FISH = 4,
		NOTE_8X_BONUS_FISH = 5,

		//Multipliers
		NORMAL_MODE_SUBSTITUTION_MULTIPLIER = 2
    };

    enum SpinResult
	{
		EVT_LOSER,
		EVT_TWO_SHELL,
		EVT_TWO_SEA_HORSE,
		EVT_TWO_FISH_SCHOOL,
		EVT_THREE_YACHT,
		EVT_TWO_TURTLE,
		EVT_THREE_NINE,
		EVT_THREE_TEN,
		EVT_THREE_JACK,
		EVT_THREE_QUEEN,
		EVT_THREE_KING,
		EVT_THREE_ACE,
		EVT_FOUR_NINE,
		EVT_FOUR_TEN,
		EVT_FOUR_YACHT,
		EVT_THREE_SHELL,
		EVT_THREE_SEA_HORSE,
		EVT_FOUR_JACK,
		EVT_FOUR_QUEEN,
		EVT_FOUR_KING,
		EVT_FOUR_ACE,
		EVT_THREE_FISH_SCHOOL,
		EVT_FOUR_SHELL,
		EVT_FOUR_SEA_HORSE,
		EVT_THREE_TURTLE,
		EVT_FIVE_NINE,
		EVT_FIVE_TEN,
		EVT_FOUR_FISH_SCHOOL,
		EVT_FIVE_JACK,
		EVT_FIVE_QUEEN,
		EVT_FIVE_YACHT,
		EVT_FIVE_KING,
		EVT_FIVE_ACE,
		EVT_FOUR_TURTLE,
		EVT_FIVE_SHELL,
		EVT_FIVE_SEA_HORSE,
		EVT_FIVE_FISH_SCHOOL,
		EVT_FIVE_TURTLE,
		EVT_SCATTER_NEAR_MISS,
		EVT_FEATURE_NEAR_MISS,
		EVT_FREE_GAMES_FEATURE,
		EVT_RANDOM_PROGRESSIVE_WINNER,
		NUM_VALID_SPIN_RESULTS,
		EVT_INVALID
	};

    enum WheelContents 
	{
		ICON_NINE,
		ICON_TEN,
		ICON_JACK,
		ICON_QUEEN,
		ICON_KING,
		ICON_ACE,
		ICON_SHELL,
		ICON_FISH_SCHOOL,
		ICON_SEA_HORSE,
		ICON_TURTLE,
		ICON_YACHT,
		ICON_DOLPHIN,
		ICON_BONUS_FISH,
		NUM_VALID_ICONS,
		ICON_INVALID
    };

